Mutants & Masterminds 3rd Edition Art Preview #6

M&M Line Developer John Leitheusser has posted a final art preview to Super-Vision. Check out these cool illos of Emerald City’s heroes fighting the good fight against some of the city’s villains.
Happy Holidays from all of us at Green Ronin, and keep your eyes peeled for more Mutants & Masterminds goodness in the days to come.
Mutants & Masterminds 3rd Edition Art Preview #6

Mutants & Masterminds 3rd Edition Art Preview #5

The final installment in our Mutants & Masterminds 3rd Edition art preview series is now posted in Super-Vision. Read along as M&M line developer Jon Leitheusser reveals twelve of the super-villains the Sentinels–or your own heroes–will have to face in Emerald City, and then of course caps off the art preview itself with the final cover image, colored and full of awesome.
Mutants & Masterminds 3rd Edition Art Preview #5

Mutants & Masterminds 3rd Edition Art Preview #4

In the next stage in our series on the cover to Mutants & Masterminds 3rd Edition, Jon Leitheusser reveals the first color image we got in, along with a glimpse of some of our plans for next year for M&M.
Mutants & Masterminds 3rd Edition Art Preview #4

Mutants & Masterminds 3rd Edition Art Preview #3

It’s a lovely Monday morning in Emerald City, so Jon Leitheusser has posted another M&M Third Edition art preview Super-Vision article. What’s that you say? Seattle’s nickname is the Emerald City? Read on…
Mutants & Masterminds 3rd Edition Art Preview #3

Mutants & Masterminds 3rd Edition Art Preview #1

M&M Line Developer Jon Leitheusser has posted an art preview of the third edition Hero’s Handbook, featuring concept art for a new team of superheroes, call the Sentinels. Learn about the team while you check out sweet concept art.
Mutants & Masterminds 3rd Edition Art Preview #1

Silver Age Design Journal #5: “In Search of…”

Thumbnail image for grr2530_100.jpgBy Christopher McGlothlin, M.Ed.
In the many minutes since its release, historians and theologians have analyzed the pages of the Silver Age sourcebook searching for answers to the enduring question surrounding the book: “Dude, WTF? I mean, seriously, WTF?” Join us now as we pierce the veil of mystery surrounding the fourth chapter, cryptically titled “Gamemastering the Silver Age.”
Check it out now!

Silver Age Design Journal #4 – The Silver Age of Freedom

Thumbnail image for grr2530_100.jpgSteve Kenson drops by to tell us all about writing the Freedom City chapter of the forthcoming Silver Age sourcebook.
Read about it on the Super-Vision page. Now!

Silver Age Designer’s Journal #3: We Can Be Heroes

grr2530_100.jpgThis week, Silver Age author Christopher McGlothlin delves into the third chapter to tell you what’s in it for your character and goes into a bit more detail about the heroic archetypes included in the book.
Check it out now on the Super-Vision site!

Silver Age Designer’s Journal #2: Time Keeps On Slippin’

grr2530_100.jpgWhen we last left our heroes (which, for our purposes, will be me), we were discussing the Silver Age sourcebook for Mutants & Masterminds, coming to a game store near you in less time than Conan O’Brien was host of The Tonight Show. In this installment, we take a behind-the-scenes look at the book’s second chapter, entitled “Chapter Two.”
Read it here!

Silver Age Designer’s Journal #1: “Secret Origins”

grr2530_100.jpgI’m Christopher McGlothlin. You may remember me from such Mutants & Masterminds publications as Golden Age, Time of Vengeance, and Hunks & Heartbreakers (the M&M guide to romance comics). Way back in the more innocent era of yesteryear that was the summer of 2008, Steve Kenson asked me if I’d be interested in writing a Silver Age book for M&M. While my head didn’t quite spin all the way around like Steve Martin in The Jerk, my reply was still a loud “Boy howdy!” of the sort I usually save for responding to “Would you like some pie?”
Read all of Christopher McGlothlin’s design journal about the origins of the Silver Age sourcebook for M&M at our Super-Vision site.