M&M Second Edition to Third Edition Conversion Notes

For long-time M&M players looking to change their Second Edition games and characters over to the Third Edition of M&M, these conversion notes may be helpful. They include some guidelines on handling various 2e powers that are collections of 3e effects, along with how to adjust to the new 3e traits like Fighting and Agility and different defenses.
» Mutants & Masterminds 2e to 3e Conversion notes [9-page, 217KB PDF]

Steve Kenson has been an RPG author and designer since 1995 and has worked on numerous book and games, including Mutants & Masterminds, Freedom City, and Blue Rose for Green Ronin Publishing. He has written nine RPG tie-in novels and also runs his own imprint, Ad Infinitum Adventures, which publishes material for Icons Superpowered Roleplaying. Steve maintains a website and blog at www.stevekenson.com.